Franchises13/09/2026Redação de Games7 min readUpdated on 23/09/2026

CONTROL Resonant: Do You Need Control and Alan Wake First? The Minimum Play Order for Dylan

You do not need Control or Alan Wake before CONTROL Resonant, but Control is the best minimum preparation. See three routes into Dylan's story.

Dylan ao centro entre uma arquitetura brutalista iluminada em vermelho e uma floresta enevoada, com três caminhos luminosos convergindo em sua direção.

Short answer: no, you do not need to play Control or Alan Wake before CONTROL Resonant. Remedy itself presents the new game as both a sequel and a new entry point for the series. In an official Xbox Wire post, the team says players can jump in without prior knowledge of Control. Still, if you want the minimum preparation that genuinely adds context to Dylan Faden's story, play the main campaign of Control first. Alan Wake works as an extra layer of the connected universe, not as homework.

CONTROL Resonant is scheduled to launch worldwide on September 24, 2026. Dylan Faden takes the lead in a Manhattan distorted by a paranatural crisis while searching for his sister, Jesse Faden, Director of the Federal Bureau of Control (FBC). The official premise already builds on elements returning players will recognize, but Remedy's messaging has been designed not to turn earlier games into prerequisites.

What is actually required before CONTROL Resonant?

Nothing. That is the most important point for anyone arriving at the series now. Remedy describes CONTROL Resonant as both a sequel and a new entry point, and the official Xbox Wire article goes further: it says you can jump in without prior knowledge of Control. That does not mean the past has been erased; it means the new game has been designed to present its own journey in a way newcomers can follow.

There is, however, a difference between understanding the main plot and recognizing the full weight of relationships, threats, and references. The first goal should be handled by Resonant itself. The second becomes much richer if you know Control and, more broadly, the Remedy Connected Universe.

Official sources: Remedy's announcement, Remedy's Xbox Wire overview, and the confirmed release date.

The three paths: zero preparation, minimum order, and full order

Path Order Who it is for What you gain
Zero preparation CONTROL Resonant Players who want to jump straight into the new release or do not plan to revisit older games Dylan's story as an entry point, while accepting that some references will carry less weight
Minimum order Control (main campaign) → CONTROL Resonant Players who want enough context without turning preparation into a marathon The Jesse-Dylan relationship, the FBC, the Oldest House, the Hiss, the Mold, and Dylan's situation before the sequel
Full relevant order Alan Wake Remastered → Control Ultimate Edition (campaign → The Foundation → AWE) → Alan Wake 2 → The Lake House → CONTROL Resonant Players who want to follow the links between Control and Alan Wake and reach the new game with the most useful context The Faden arc, FBC mythology, the bridge between AWE and Alan Wake, and the expansion of the Remedy Connected Universe in The Lake House

This “full order” means full in terms of context relevant to Resonant, not consuming everything Remedy has ever released. Side games and episodes can add even more texture, but they are not necessary to reach Dylan's story.

Why is Control the one piece of preparation I would actually recommend?

Because Control establishes the relationship that most directly changes the emotional weight of Resonant. In the first game, Jesse Faden enters the Oldest House looking for her brother Dylan. In the new game, that dynamic is reversed: Dylan is the protagonist and is searching for Jesse in the middle of the crisis consuming Manhattan. Remedy's official Xbox Wire overview highlights that mirror between the two games.

Control is also where you directly learn what the Federal Bureau of Control is, how the Oldest House operates, why the Hiss matters, and what happened during Dylan's confinement. Resonant's official materials already mention the Hiss and the Mold as threats present in the distorted Manhattan, while also noting that Dylan spent years in FBC custody.

So if your time is limited, the best trade-off between effort and narrative payoff is simple: play Control's main campaign, then move on to Resonant. It is not mandatory, but it is the preparation with the highest return.

Do you need to play Alan Wake first?

No. The connection is real, but it functions as an additional layer. Remedy officially states that the Control and Alan Wake franchises are linked through the Remedy Connected Universe. That helps explain why characters, organizations, locations, and phenomena can cross between the two series.

The clearest example is Control's AWE expansion. In the official expansion FAQ, the team explicitly says you do not need to have played Alan Wake to understand what happens in AWE, although it helps. That logic is useful when thinking about Resonant: knowing Alan Wake may increase your recognition of connections and references, but there is no official indication that it is a prerequisite for following Dylan's story.

If your interest is strictly in Dylan, Jesse, and the FBC, you can leave Alan Wake for later. If you enjoy the shared mystery layer and want to spot bridges between the franchises, then it is worth adding.

Sources: Remedy on the Remedy Connected Universe and the official AWE FAQ.

What about Control's DLC: The Foundation and AWE?

Control Ultimate Edition bundles the base game with The Foundation and AWE. Neither expansion is required to reach Resonant, but each adds a different kind of context.

  • The Foundation: expands on the Oldest House, the Board, and the deeper institutional history of the FBC. It is useful for players who want more Control mythology, but it is not an essential part of preparing for Dylan.
  • AWE: is the most explicit bridge between Control and Alan Wake. If you are following the full path, it belongs before Alan Wake 2.

Remedy confirms that the Ultimate Edition includes the base game, The Foundation, and AWE. If your goal is to buy one version of Control for preparation, it is the most practical package because it keeps all of that content together.

Where do Alan Wake 2 and The Lake House fit?

Alan Wake 2 expands the other side of the connected universe. For preparation specifically aimed at Resonant, the part most directly tied to the FBC is The Lake House, an expansion set in a Bureau research facility at Cauldron Lake and starring FBC agent Kiran Estevez.

Remedy itself says The Lake House further establishes the Remedy Connected Universe and was designed to offer something especially appealing to Control fans. That makes it excellent material for the full route, but still not a prerequisite.

If you are including Alan Wake 2, the simplest order is to finish the base game and then play The Lake House. The expansion's events run parallel to part of the main campaign, but playing it afterward keeps the route easier to follow and prevents the preparation from turning into a chronology puzzle.

Sources: the official Alan Wake 2 FAQ and the official The Lake House overview.

What can you safely skip?

Alan Wake's American Nightmare, the Night Springs episodes, and other side material can add detail for players who enjoy theories and continuity, but they are not necessary for the route to Dylan. The same applies to parallel experiences in the Control universe: they can enrich the setting, but none is more relevant to the Faden siblings than the main campaign of the first Control.

In practice, if time is limited, it is better to finish Control attentively than to pile up optional content just to “complete a checklist.”

Which order makes sense for each type of player?

  • I want to play at launch with no preparation: go straight to CONTROL Resonant. Remedy officially intends it to work as an entry point.
  • I want to understand Dylan and Jesse without spending dozens of extra hours: play Control, then Resonant.
  • I want the best balance between story and shared-universe context: play Control Ultimate Edition, including AWE, and then move to Resonant. Alan Wake remains optional.
  • I want the maximum relevant context: follow Alan Wake Remastered → Control Ultimate Edition → Alan Wake 2 → The Lake House → CONTROL Resonant.

What still cannot be confirmed before launch

Because CONTROL Resonant has not been released yet, it is not possible to measure with confidence how much of the past will be recapped inside the game, which references will be explained through dialogue or documents, and which will simply be left for returning players to recognize. What can be verified today is Remedy's positioning: the studio wants the game to work for newcomers and explicitly says prior knowledge of Control is not required.

That makes the choice straightforward. If you only want to play Resonant, you can start there. If you want the minimum preparation, play Control. And if the fun for you comes from connecting the dots across the shared universe, then Alan Wake, AWE, Alan Wake 2, and The Lake House stop feeling like “homework” and become narrative bonuses.

Topics in this articleAlan WakeControlControl ResonantDylan Fadenordem de jogosRemedy Connected Universe