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Behind the Scenes

Development, design, creative decisions, cut content and stories behind the production of video games.

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Vista em primeira pessoa de uma cabine de caça, com painel de instrumentos e dois aviões sobre montanhas nevadas.
Behind the Scenes27/09/20265 min read

Ace Combat 8: how first-person changes campaign storytelling

First-person scenes, limited responses, and radio traffic bring players closer to Joker Flight. Here is what changes in the storytelling and what does not change the plot.

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Criador trabalha em um notebook com editor 3D enquanto avatares observam um mundo virtual, cercado por ícones de código, busca, monetização, segurança e analytics.
Behind the Scenes19/09/20268 min read

Roblox updates its 2026 roadmap after RDC: 72 new items and what changes for creators

The post-RDC update adds 72 items to the 2026 Creator Roadmap and details changes across Studio, engine, avatars, discovery, monetization, safety, and analytics.

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Entrada de centro de convenções sob chuva forte e ventos, com barreiras e uma placa de cancelamento em primeiro plano.
Behind the Scenes19/09/20264 min read

TGS 2026 cancels Sept. 21 over Typhoon No. 25: tickets, refunds and what still happens

Tokyo Game Show 2026 has canceled September 21 because of Typhoon No. 25. See what still happens on the 20th, how refunds work and what may move online.

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Piloto militar observa caças de combate sobre uma costa montanhosa ao pôr do sol, com aeronaves no solo e no céu.
Behind the Scenes16/09/20265 min read

ACE COMBAT 8: how HOUR ZERO sets up the game's war — the 4-chapter timeline

HOUR ZERO is the live-action prequel to ACE COMBAT 8. See the four-chapter order, what Act 1 already explains and what remains unrevealed before October 2.

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Montagem com táxi amarelo, Sonic correndo e figura sombria em rua com lanternas, com as marcas Netflix e SEGA ao centro.
Behind the Scenes15/09/20264 min read

Netflix + SEGA: What Is Confirmed for Crazy Taxi, Sonic and Stranger Than Heaven

The multi-title deal already defines formats and some creative talent, but it still gives no release dates for the three adaptations.

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Montagem panorâmica do Tokyo Game Show 2026 no Makuhari Messe ao entardecer, com multidão, painéis luminosos, relógios de Tóquio e Brasília e blocos sobre dias profissionais, público e transmissões.
Behind the Scenes02/09/20265 min read

Tokyo Game Show 2026: Brazil times, public days and what changes on business days

See the TGS 2026 schedule converted to Brasília time, who can attend the business days, and how to follow the official broadcasts.

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Capa ilustrada com soldado barbudo de tapa-olho à esquerda e um dossiê investigativo sobre a Episode 51: Kingdom of the Flies à direita.
Behind the Scenes22/08/202611 min read

Was Metal Gear Solid V unfinished? What Mission 51 Proves and Doesn't Prove

Mission 51 proves that there was canceled narrative content in The Phantom Pain, but it does not prove that five chapters or the entire true ending were removed.

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